Here are two programs that I wrote in the past, as well as a set of data files, all related to Chapters 5 and 6 of Computer Graphics for Java Programmers. :

- Win3D, a drawing program for 3D, written in 1994.
- VisMan3D, for visual manipulation and animation, written in 2005.
- Data files, in the same format as in the book.

For example, here are some images that you can obtain by applying the above programs.
In principle, you can construct the objects from scratch, but, since I have already done this, you can simply open some data files as indicated below.

Open file cart.dat and, in Win3D, use the View | Hidden lines command to obtain


Open file vwheel.dat and, in Win3D, use the View | Hidden faces command to obtain


Open file capa.dat and, in Win3D, use the View | Hidden faces command to obtain

There are data files for all 26 capital and lower case letters, as well as for the digits 0, 1,...,9.
Both above programs can combine several objects, so you can load some characters to form words, as this example illustrates:


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