Test Drive Unlimited
PlayStation2 (PS2)
EU/PAL version
The Bad |
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The Good |
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Group E (11 cars) | Spd | Acc | Lbs | Bhp | Price | WPI | Acquire |
Alfa Romeo GT V6 | 166 | 5.4 | 2,982 | 288 | 38,000+12,000 | 394 | R, D |
Chevrolet Camaro Z-28 | 136 | 5.6 | 3,545 | 348 | 160,000+30,000 | 193 | D |
Chevrolet Corvette C1 1957 | 150 | 5.6 | 2,910 | 300 | 74,999+65,000 | 172 | S08 |
Chevrolet Corvette Stingray '69 | 136 | 5.3 | 2,965 | 360 | 190,000+65,000 | 196 | R, CE2 |
Chevrolet SSR | 136 | 6.0 | 4,510 | 468 | 40,000+28,000 | 291 | D |
Ford Mustang GT | 164 | 4.6 | 3,357 | 360 | 37,499+40,000 | 494 | D |
Jaguar Type E Coupe | 168 | 6.4 | 2,896 | 318 | 120,000+65,000 | 191 | CE3 |
Mercedes-Benz 300 SL Gullwing | 148 | 7.5 | 2,735 | 288 | 299,999+100,000 | 173 | S06 |
Pontiac Firebird | 137 | 6.5 | 3,068 | 360 | 74,999+30,000 | 134 | R, D |
Saturn Sky Roadster | 153 | 6.1 | 2,746 | 204 | 32,999+20,000 | 192 | R, D |
Shelby GT500 | 150 | 5.6 | 3,152 | 426 | 134,999+75,000 | 161 | R, MP1 |
Group D (12 cars) | Spd | Acc | Lbs | Bhp | Price | WPI | Acquire |
AC 289 | 151 | 4.9 | 2,010 | 324 | 100,000+70,000 | 182 | S02 |
Aston Martin DB4 GT Zagato | 168 | 5.5 | 2,645 | 376 | 1,949,999+80,000 | 156 | S04 |
Audi TT Quattro Sport | 170 | 4.9 | 3,044 | 288 | 42,000+30,000 | 141 | R, D |
Cadillac XLR-V | 177 | 4.4 | 3,496 | 528 | 100,000+75,000 | 132 | S01 |
Chrysler 300C SRT-8 | 181 | 4.1 | 3,994 | 510 | 50,000+65,000 | 131 | D |
Mercedes-Benz CLK 55 AMG | 170 | 3.8 | 3,428 | 434 | 89,349+73,000 | 994 | D |
Mercedes-Benz CLS 55 AMG | 170 | 3.8 | 4,063 | 562 | 106,999+90,000 | 293 | D |
Mercedes-Benz SLK 55 AMG | 155 | 4.9 | 3,395 | 360 | 72,849+0 | 994 | R, D |
Nissan 350Z coupe | 155 | 5.9 | 3,340 | 280 | 35,099+0 | 282 | R, D |
Nissan 350Z Nismo S-Tune | 155 | 5.5 | 2,949 | 300 | 47,999+0 | 282 | R, D |
Nissan Skyline GTR R34 | 170 | 4.5 | 3,258 | 393 | 50,000+46,000 | 161 | D |
Pontiac GTO | 170 | 4.6 | 3,575 | 480 | 40,000+42,000 | 172 | D |
Group C (18 cars) | Spd | Acc | Lbs | Bhp | Price | WPI | Acquire |
AC 427 | 181 | 4.1 | 2,063 | 492 | 149,999+80,000 | 141 | R, MP2 |
Alfa Romeo 8C Competizione | 205 | 3.5 | 3,174 | 480 | 174,999+120,000 | 111 | S07 |
Aston Martin DB9 coupe | 205 | 3.8 | 3,617 | 540 | 148,000+75,000 | 299 | D |
Aston Martin DB9 Volante | 205 | 4.3 | 3,617 | 540 | 160,999+75,000 | 299 | R, D |
Aston Martin V8 Vantage | 205 | 4.0 | 3,322 | 456 | 100,000+60,000 | 189 | D |
Aston Martin Vanquish S V12 | 219 | 3.8 | 3,968 | 624 | 262,899+120,000 | 299 | R, D |
Caterham CSR 260 | 170 | 2.6 | 1,194 | 312 | 83,499+100,000 | 191 | CE4 |
Chrysler Firepower Concept | 191 | 4.0 | 3,243 | 510 | 1,499,999+120,000 | 111 | S10 |
Ford Mustang GT-R Concept | 192 | 4.6 | 2,751 | 528 | 1,499,999+95,000 | 111 | D |
Lotus Elise 111R | 165 | 4.1 | 1,904 | 230 | 43,199+65,000 | 291 | R, S03 |
Lotus Esprit V8 | 192 | 4.0 | 2,914 | 420 | 50,000+67,000 | 192 | S05 |
Lotus Sport Exige 240R | 170 | 3.4 | 1,933 | 291 | 81,999+90,000 | 122 | D |
Mercedes-Benz SLK 55 AMG PP | 174 | 4.9 | 3,395 | 360 | 72,849+15,000 | 994 | NC1 |
Mercedes-Benz SLK 6.1 S ci | 189 | 4.3 | 3,395 | 445 | 72,849+29,160 | 994 | NC3 |
Mercedes-Benz SLK B 55 S | 174 | 4.5 | 3,395 | 390 | 72,849+14,580 | 994 | NC2 |
Nissan 350Z Nismo R-Tune | 167 | 5.3 | 3,000 | 350 | 35,099+27,500 | 382 | NC4 |
Nissan 350Z Nismo R-Tune P | 177 | 5.1 | 3,099 | 400 | 35,099+42,000 | 382 | NC5 |
Shelby Cobra Daytona Coupe | 208 | 3.8 | 2,206 | 456 | 1,000,000+120,000 | 131 | MP3 |
Group B (15 cars) | Spd | Acc | Lbs | Bhp | Price | WPI | Acquire |
Dodge Viper SRT 10 | 208 | 3.7 | 3,223 | 600 | 154,999+110,000 | 341 | R, D |
Dodge Viper SRT 10 Coupe | 218 | 3.5 | 3,271 | 600 | 174,999+120,000 | 371 | D |
Ford Shelby Cobra Concept | 225 | 4.0 | 2,951 | 726 | 1,000,000+180,000 | 111 | CE5 |
Ford Shelby GR-1 Concept | 239 | 3.9 | 3,743 | 726 | 2,000,000+180,000 | 121 | S09 |
Lamborghini Gallardo Coupe | 211 | 3.5 | 3,024 | 591 | 164,449+160,000 | 399 | D |
Lamborghini Gallardo Roadster | 214 | 3.8 | 3,322 | 624 | 192,999+160,000 | 399 | D |
Lamborghini Miura P400SV | 198 | 5.3 | 2,634 | 462 | 160,000+75,000 | 299 | R, S11 |
Mercedes-Benz CLK DTM AMG | 218 | 3.0 | 3,699 | 698 | 240,000+250,000 | 111 | CE6 |
Noble M12 GTO-3R | 188 | 3.2 | 2,283 | 422 | 90,000+143,000 | 199 | D |
Noble M14 | 208 | 4.0 | 2,433 | 480 | 115,000+93,000 | 196 | D |
Noble M400 | 202 | 3.3 | 2,242 | 510 | 85,499+141,000 | 169 | D |
Spyker C8 Laviolette | 205 | 4.1 | 2,698 | 480 | 235,499+120,000 | 229 | D |
Spyker C8 Spyder | 205 | 4.0 | 2,645 | 480 | 216,499+118,000 | 229 | D |
Spyker C8 Spyder T | 218 | 3.7 | 2,740 | 630 | 232,499+119,000 | 229 | CE1 |
Volkswagen W12 Roadster | 205 | 4.1 | 2,433 | 504 | 200,000+170,000 | 111 | R, D |
Group A (16 cars) | Spd | Acc | Lbs | Bhp | Price | WPI | Acquire |
Ascari KZ1 | 218 | 3.7 | 2,813 | 600 | 149,999+155,000 | 199 | D |
Chrysler ME Four-Twelve | 273 | 2.7 | 2,771 | 1020 | 1,000,000+320,000 | 111 | S12 |
Ford GT | 225 | 3.4 | 3,216 | 660 | 176,999+160,000 | 291 | R, D |
Jaguar XJ220 | 233 | 3.2 | 2,903 | 650 | 160,000+160,000 | 199 | D |
Koenigsegg CC8S | 263 | 3.0 | 2,486 | 786 | 549,999+200,000 | 199 | S13 |
Koenigsegg CCR | 270 | 2.8 | 2,495 | 967 | 749,999+300,000 | 196 | D |
Lamborghini Countach 25th Anniv. | 209 | 4.4 | 3,161 | 546 | 899,999+67,000 | 111 | MP4 |
Lamborghini Murcielago Coupe | 226 | 3.1 | 3,492 | 686 | 231,499+150,000 | 296 | D |
Lamborghini Murcielago Roadster | 225 | 3.2 | 3,492 | 686 | 231,499+150,000 | 288 | D |
McLaren F1 | 264 | 3.0 | 2,411 | 752 | 1,000,000+300,000 | 182 | D |
McLaren F1 LM | 247 | 2.7 | 2,246 | 816 | 1,299,999+300,000 | 111 | D |
Mercedes-Benz SLR McLaren | 228 | 3.1 | 3,741 | 802 | 460,000+220,000 | 163 | D |
Pagani Zonda C12S | 239 | 3.1 | 2,645 | 660 | 413,999+220,000 | 189 | D |
Pagani Zonda C12S Roadster | 239 | 3.1 | 2,857 | 660 | 575,899+222,000 | 189 | D |
Saleen S7 Twin-Turbo | 249 | 2.7 | 2,830 | 900 | 554,999+221,000 | 169 | R, D |
Volkswagen W12 Coupe | 239 | 3.2 | 2,539 | 720 | 349,999+180,000 | 111 | D |
Dealer Car + Upgrade | Newly-Created Car | |
NC1 | Mercedes SLK 55 AMG + AMG Stage 1 | Mercedes-Benz SLK 55 AMG PP |
NC2 | Mercedes SLK 55 AMG + MB Stage 1 | Mercedes-Benz SLK B 55 S |
NC3 | Mercedes SLK 55 AMG + MB Stage 2 | Mercedes-Benz SLK 6.1 S ci |
NC4 | Nissan 350Z Coupe + Stage 2 | Nissan 350Z Nismo R-Tune |
NC5 | Nissan 350Z Coupe + Stage 3 | Nissan 350Z Nismo R-Tune Power |
MP1 | 100,000 (Amateur) | Shelby GT500 (E) |
MP2 | 250,000 (Pro) | AC 427 (C) |
MP3 | 500,000 (Expert) | Shelby Cobra Daytona Coupe (C) |
MP4 | 1,000,000 (Master) | Lamborghini Countach 25th Anniversary (A) |
S01 | 0.Grad Class (3) | Cadillac XLR-V (D) |
S02 | 0.Rookie Speed Series (4) | AC 289 (D) |
S03 | 0.Rookie Time Trial (4) | Lotus Elise 111R (C) |
S04 | 1.Aston Martin (3) | Aston Martin DB4 GT Zagato (D) |
S05 | 1.Laenani Collection (10) | Lotus Esprit V8 (C) |
S06 | 1.Mercedes Challenge (3) | Mercedes-Benz 300 SL Gullwing (E) |
S07 | 1.Round Of Golf (6) | Alfa Romeo 8C Competizione (C) |
S08 | 2.Classic Cup (3) | Chevrolet Corvette C1 1957 (E) |
S09 | 2.Touring League (5) | Ford Shelby GR-1 Concept (B) |
S10 | 3.Haleiwa TT (3) | Chrysler Firepower Concept Car (C) |
S11 | 3.Lamborghini GP (3) | Lamborghini Miura P400SV (B) |
S12 | 3.Supercars (5) | Chrysler ME Four-Twelve (A) |
S13 | 4.Master Challenge (4) | Koenigsegg CC8S (A) |
CE1 | Accolade Ala Moana | Spyker C8 Spyder T (B) |
CE2 | Classic Car Club | Chevrolet Corvette Stingray 69 (E) |
CE3 | Club d'Elegance | Jaguar Type E Coupe (E) |
CE4 | Clubman Car Club | Caterham CSR 260 (C) |
CE5 | Club Stripe | Ford Shelby Cobra Concept (B) |
CE6 | German Car Club | Mercedes-Benz CLK DTM AMG (B) |
V-Rent Location | Cars For Rent |
Ala Moana, SCE | Pontiac Firebird , Shelby GT500 |
Diamond Head, SCE | AC 427 , Saleen S7 |
Honolulu Airport, SC | Audi TT Quattro , Alfa Romeo GT V6 , Nissan 350Z Coupe , Saturn Sky |
Kahuku, N | Saturn Sky , Lotus Elise |
Kalama Valley, E | Dodge Viper SRT 10 , Nissan 350Z Coupe |
Kapahulu, SCE | Ford GT , Dodge Viper SRT 10 , Aston Martin DB9 Volante , Mercedes-Benz SLK 55 AMG |
Wahiawa, C | Lamborghini Miura , Saleen S7 |
Waialua, NW | Chevrolet Corvette Stingray , Mercedes-Benz SLK 55 AMG |
Wai'anae, CW | Ford GT , Aston Martin Vanquish |
Waimanalo, EN | Volkswagen W12 Roadster , Nissan 350Z Nismo S-Tune |
G | Rental Car | Spd | Acc | Lbs | Bhp | V-Rent | Price |
C | AC 427 | 165 | 4.5 | 2,149 | 410 | SCE | 2,994 |
E | Alfa Romeo GT V6 | 151 | 6.4 | 3,108 | 240 | SC | 755 |
C | Aston Martin DB9 Volante | 186 | 4.9 | 3,769 | 450 | SCE | 3,214 |
C | Aston Martin Vanquish | 199 | 4.2 | 4,133 | 520 | CW | 5,255 |
D | Audi TT Quattro Sport | 155 | 5.9 | 3,172 | 240 | SC | 835 |
E | Chevrolet Corvette Stingray | 124 | 6.0 | 3,090 | 300 | NW | 3,794 |
B | Dodge Viper SRT 10 | 189 | 4.0 | 3,357 | 500 | SCE , E | 3,094 |
A | Ford GT | 205 | 3.6 | 3,351 | 550 | CW , SCE | 3,534 |
B | Lamborghini Miura P400SV | 180 | 6.7 | 2,744 | 385 | C | 3,194 |
C | Lotus Elise 111R | 150 | 4.9 | 1,984 | 192 | N | 860 |
D | Mercedes-Benz SLK 55 AMG | 155 | 4.9 | 3,395 | 360 | NW , SCE | 1,454 |
D | Nissan 350Z Coupe | 155 | 5.9 | 3,340 | 280 | SC , E | 700 |
D | Nissan 350Z Nismo S-Tune | 155 | 5.5 | 2,949 | 300 | EN | 955 |
E | Pontiac Firebird | 124 | 7.1 | 3,196 | 300 | SCE | 1,494 |
A | Saleen S7 Twin-Turbo | 226 | 2.8 | 2,949 | 750 | C , SCE | 11,094 |
E | Saturn Sky Roadster | 139 | 7.2 | 2,861 | 170 | N , SC | 655 |
E | Shelby GT500 | 136 | 6.2 | 3,284 | 355 | SCE | 2,694 |
B | Volkswagen W12 Roadster | 186 | 4.5 | 2,535 | 420 | EN | 3,994 |
Rental Car | Useful For |
Aston Martin DB9 Volante (C) | Aston Martin series (Amateur) |
Ford GT (A) * | Club d'Elegance, Club Stripe, Supercars (Expert) |
Lamborghini Miura (B) | Classic Car Club, Lamborghini GP series (Expert) |
Lotus Elise 111R (C) | Clubman Car Club |
Mercedes-Benz SLK 55 (D) | Mercedes Challenge series (Amateur) |
Volkswagen W12 Roadster (B) | German Car Club |
Car Dealer | Cars For Sale |
Alfa Romeo, SW | SCE | GT V6 , [8C Competizione] |
Aston Martin, SC | DB9 Coupe , DB9 Volante , V8 Vantage , Vanquish |
British Independents, NW | [AC 289] , [AC 427] , McLaren F1 , McLaren F1 LM |
British Independents, SW | Noble M12 , Noble M14 , Noble M400 , Jaguar XJ220 |
British Independents, SC | [Lotus Elise 111R] , Lotus Sport Exige , [Lotus Esprit] , Ascari KZ1 |
Cadillac, CW | [XLR-V] |
Chevrolet,SW | Camaro Z-28 , [Corvette Stingray 69] , SSR |
Chrysler, EN | 300C SRT-8 , [Firepower Concept] , [ME Four-Twelve] |
Dodge, EN | Viper SRT 10 , Viper SRT 10 Coupe |
European Classic, N | McLaren F1 LM , Koenigsegg CCR , Jaguar XJ220 |
European Classic, CE | Audi TT Quattro , Mercedes-Benz SLR , Ascari KZ1 |
European Classic, SC | [Aston Martin DB4 GT Zagato] , [AC 289] , [Jaguar Type E Coupe] |
European Classic, SC | [Lotus Elise 111R] , [Spyker C8 Spyder T] , [Lamborghini Countach 25th Anniversary] |
European Classic, SCE | Spyker C8 Spyder , Lotus Sport Exige , [Caterham CSR 260] |
European Classic, EN | [Lotus Esprit V8] , Noble M12 , [Lamborghini Miura] |
European Classic, E | [Mercedes-Benz 300 SL] , Spyker C8 Laviolette , [AC 427] |
European Independents, C | [Koenigsegg CC8S] , Koenigsegg CCR , Spyker C8 Laviolette , Spyker C8 Spyder |
Ford, SCE | Ford GT , Mustang GT , Mustang GT-R Concept , [Shelby Cobra Concept] |
Ford, E | Ford GT , Mustang GT , Mustang GT-R Concept , [Shelby GR-1] |
Italian Independents, CE | Pagani Zonda C12S , Pagani Zonda C12S Roadster |
Lamborghini, C | Murcielago Coupe , Murcielago Roadster , [Countach 25th Anniversary] , [Miura P400SV] |
Lamborghini, E | Gallardo Coupe , Gallardo Roadster , [Countach 25th Anniversary] , [Miura P400SV] |
Mercedes-Benz, NW | CLK 55 AMG , SLK 55 AMG , SLR , [CLK DTM] |
Mercedes-Benz, SCE | CLK 55 AMG , SLK 55 AMG , CLS 55 AMG , [CLK DTM] |
Nissan, SCE | 350Z Coupe , 350Z Nismo S-Tune , Skyline GTR R34 |
Pontiac, SC | Firebird , GTO |
Saturn, SCE | Sky Roadster |
US Independents, EN | [Shelby Cobra Daytona] , [Shelby GT500] , Saleen S7 |
US Muscles, NW | Dodge Viper SRT 10 Coupe , Pontiac GTO , [Shelby GT500] , [Ford Shelby GR-1] |
US Muscles, NW | Ford Mustang GT , Chevrolet Camaro Z-28 , [Shelby Cobra Daytona] , [Chevrolet Corvette C1] |
US Muscles, SCE | Pontiac Firebird , [Chevrolet Corvette Stingray] , Dodge Viper SRT 10 , [Shelby GT500] |
Volkswagen, NW | SCE | E | W12 Coupe , W12 Roadster |
After Market Shop, Area | Makes Serviced |
British Specialist, SC | AC , Aston Martin , Caterham , Jaguar , Lotus |
Corsa Tecnologia, E | Alfa Romeo , Lamborghini , Pagani |
European Specialist, E | Audi , Koenigsegg , Mercedes-Benz , Spyker |
Japanese Import, SC | Nissan |
Superfinish, E | Ascari , McLaren , Noble , Saleen , Volkswagen |
Today's American Parts, SCE | Cadillac , Chrysler , Saturn |
US Muscle Tuner, SCE | Chevrolet , Dodge , Ford , Pontiac , Shelby |
Aliamanu Realtor, SC | Cc | Garage Style | Price | PpC |
Honouliali Village, SW | 8 | PL 3-3 | 2 | 499,500 | 62,438 |
Kewalo Palace, SCE | 10 | Ye 2-2 | 2-2-2 | 990,500 | 99,050 |
Ko Olina Paradise, SW | 10 | BC 2-2-1 | 2-2-1 | 2,145,000 | 214,500 |
Shuns Reef, NW | 6 | Ma 2 | 4 | 238,700 | 39,783 |
Waimano Home, C | 8 | GT 3 | 5 | 315,000 | 39,375 |
Kahala Realtor, SE | Cc | Garage Style | Price | PpC |
Black Point House, SCE | 10 | BC 2-2-1 | 2-2-1 | 1,989,500 | 198,950 |
Green Valley, NW | 10 | Sh 5-5 | 3,500,000 | 350,000 |
Kemoo Ditch House, NW | 4 | Ba 2-2 | 170,000 | 42,500 |
Kilani Terrace, NW | 10 | Ye 2-2 | 2-2-2 | 10,000,000 | 1,000,000 |
Lokoea Village, NW | 8 | PL 3-3 | 2 | 488,500 | 61,063 |
Mililani Haven Of Peace, C | 4 | Ba 2-2 | 153,500 | 38,375 |
Waialae Beach Terrace, SCE | 8 | Ch 5 | 3 | 405,000 | 50,625 |
Wailupe Beach House, SCE | 6 | Ma 2 | 4 | 225,500 | 37,583 |
Wapahu Village, SCE | 4 | Ba 2-2 | 100,000 | 25,000 |
Kane'ohe Realtor, CE | Cc | Garage Style | Price | PpC |
Hui Akikiki Place, CE | 4 | Ba 2-2 | 159,000 | 39,750 |
Kahaluu Lost Eden, CE | 6 | Ma 2 | 4 | 221,500 | 36,917 |
Kaiuapuieho Sun Rise, CE | 8 | PL 3-3 | 2 | 509,800 | 63,725 |
Kamehameha Beach, CE | 8 | Ch 5 | 3 | 401,500 | 50,188 |
Kealohi Lae O Fort, CE | 10 | Ye 2-2 | 2-2-2 | 1,180,500 | 118,050 |
The Orient, EN | 10 | BC 2-2-1 | 2-2-1 | 2,305,500 | 230,550 |
Waihee Terrace, CE | 6 | Ch 3 | 3 | 238,500 | 39,750 |
La'ie Realtor, N | Cc | Garage Style | Price | PpC |
Beauty Hole House, N | 8 | PL 3-3 | 2 | 510,500 | 63,813 |
Kahuku Point Paradise, N | 10 | Ye 2-2 | 2-2-2 | 980,500 | 98,050 |
Kaihalulu House, N | 6 | Ma 2 | 4 | 243,000 | 40,500 |
Kalaeokahipa Farm Of Paradise, N | 10 | BC 2-2-1 | 2-2-1 | 1,999,500 | 199,950 |
Laie House Of Paradise, N | 8 | Ch 5 | 3 | 316,000 | 39,500 |
Malaekahana Homestead, N | 4 | Ba 2-2 | 198,000 | 49,500 |
Punauiua Terrace, N | 4 | Ba 2-2 | 172,000 | 43,000 |
Turtle Refuge, N | 6 | Ch 3 | 3 | 228,000 | 38,000 |
McCully Realtor, SE | Cc | Garage Style | Price | PpC |
Ala Wai Eden, SCE | 6 | Ma 2 | 4 | 227,000 | 37,833 |
Api Spring House, EN | 6 | Ma 2 | 4 | 233,000 | 38,833 |
Coconut Beach House, SCE | 8 | PL 3-3 | 2 | 515,000 | 64,375 |
Kaahumanu Paradise, C | 4 | Ba 2-2 | 159,000 | 39,750 |
Kaiaka Heaven, NW | 10 | BC 2-2-1 | 2-2-1 | 2,225,500 | 222,550 |
Kaukonahua Home, NW | 4 | Ba 2-2 | 160,000 | 40,000 |
Kuilei Beach Grand View, SCE | 8 | GT 3 | 5 | 308,500 | 38,563 |
Loophole Haven Of Peace, EN | 8 | GT 3 | 5 | 299,500 | 37,438 |
Portlock Realtor, E | Cc | Garage Style | Price | PpC |
Bel-Air Terrace, EN | 8 | Ch 5 | 3 | 395,000 | 49,375 |
Kaloko Lost Heaven, E | 10 | Sh 5-5 | 2,999,990 | 299,999 |
Keolo Hills, EN | 6 | RC 3 | 3 | 251,250 | 41,875 |
Old Hanapepe House, E | 10 | Ye 2-2 | 2-2-2 | 1,110,500 | 111,050 |
Puninoni Village, C | 6 | Ch 3 | 3 | 221,000 | 36,833 |
Sandy Beach Dream, E | 8 | PL 3-3 | 2 | 502,000 | 62,750 |
Wai'anae Realtor, CW | Cc | Garage Style | Price | PpC |
Kahaloko Beach, NW | 6 | Ma 2 | 4 | 229,500 | 38,250 |
Kaiaka Paradise, NW | 6 | Ch 3 | 3 | 234,500 | 39,083 |
Kokupaa Homestead, CW | 4 | Ba 2-2 | 172,500 | 43,125 |
Lost Keaau House, NW | 8 | GT 3 | 5 | 305,500 | 38,188 |
Old Makua Homestead, NW | 10 | Ye 2-2 | 2-2-2 | 1,250,000 | 125,000 |
Ulehawa Beach House, CW | 8 | PL 3-3 | 2 | 500,500 | 62,563 |
Waianae Pililaau House, CW | 8 | Ch 5 | 3 | 400,000 | 50,000 |
Waimanalo Realtor, EN | Cc | Garage Style | Price | PpC |
Lanikai Beach Inspiration, EN | 10 | Sh 5-5 | 3,153,250 | 315,325 |
Lokelani House, E | 6 | RC 3 | 3 | 268,500 | 44,750 |
Makapuu Meditation, E | 8 | GT 3 | 5 | 309,000 | 38,625 |
Mikaala Grand View, NW | 6 | PL 3-3 | 319,000 | 53,167 |
Mokulua Lani Glory, EN | 10 | Ye 2-2 | 2-2-2 | 1,005,000 | 100,500 |
Pohakupu Village, EN | 4 | Ba 2-2 | 155,000 | 38,750 |
1. Wapahu Village (4) | 7. Turtle Refuge (6) |
2. Puninoni Village (6) | 8. Lost Keaau House (8) |
3. Kahaluu Lost Eden (6) | 9. Kahaloko Beach (6) |
4. Loophole Haven Of Peace (8) | 10. Mililani Haven Of Peace (4) |
5. Wailupe Beach House (6) | 11. Kuilei Beach Grand View (8) |
6. Ala Wai Eden (6) | 12. Makapuu Meditation (8) |
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0. Rookie Challenges | Type | R | Course | Goal | Reward |
. Alternate Route | Speed | E | 4 st | 115.02 mph | 8,000 |
. Bayside Rise | Race | - | 2.0 m | 2 laps | 9,500 |
. City Limits | Race | D | 1.4 m | 3 laps | 9,500 |
. Flush | Speed | E | 4 st | 75.02 mph | 8,000 |
. Freeway | Race | - | 2.2 m | 2 laps | 10,000 |
. Hanuama Bay | Race | - | 1.0 m | 4 laps | 8,000 |
. Heading North | Time ! | E | 4.8 m | 2:30.000 | 21,000 |
. Heartstarter | Race | E | 1.5 m | 2 laps | 8,750 |
. Hillsong | Race | - | 2.5 m | 2 laps | 10,500 |
. Kahala | Time | E | 2.4 m | 1:42.000 | 15,500 |
. Kapolei | Time | E | 2.2 m | 1:15.000 | 14,500 |
. Laenani Sprint 2 | Speed | E | 6 st | 99.02 mph | 10,000 |
. Maunalani Loop | Race | E | 0.9 m | 2 laps | 6,250 |
. Patchwork Quilt | Race | E | 2.1 m | 2 laps | 9,000 |
. Scenic View | Race | D | 6.4 m | 1 lap | 9,000 |
. Slingshot | Race | - | 4.7 m | 1 lap | 10,250 |
. S Marks The Spot | Speed | E | 3 st | 85.02 mph | 7,000 |
. South East Snake | Time ! | E | 6.0 m | 2:55.000 | 24,500 |
. Southside Sweeper | Time | - | 3.9 m | 2:02.000 | 19,000 |
. The Cross | Race | - | 1.1 m | 3 laps | 8,500 |
. The Foothills | Race | D | 0.9 m | 2 laps | 6,250 |
. The Seeker | Time ! | E | 4.8 m | 2:50.000 | 21,000 |
. The Tendril | Time ! | E | 5.4 m | 2:30.000 | 23,000 |
. The Turnbuckle | Race | E | 1.4 m | 2 laps | 8,000 |
. Turtle Bay Slingshot | Speed | E | 2 st | 100.02 mph | 6,000 |
. Tutorial | Race | - | 2.3 m | 1 lap | 7,750 |
. Underpass | Race | E | 1.6 m | 2 laps | 8,250 |
. Waikiki Hills | Race | - | 3.8 m | 2 laps | 10,250 |
. Waikiki Run | Race | D | 2.5 m | 2 laps | 10,500 |
1. Amateur Challenges | Type | R | Course | Goal | Reward |
. Bali Hi | Time | D | 1.9 m | 1:12.000 | 21,000 |
. Clover | Time | D | 1.6 m | 1:11.000 | 20,500 |
. Coast To Coast | Race | - | 4.3 m | 2 laps | 20,500 |
. Downhill Vista | Time | D | 1.7 m | 1:16.000 | 20,500 |
. Hawaii 5 Whoa | Time | D | 2.0 m | 1:22.000 | 21,000 |
. Hilltop Hammer | Speed | D | 3 st | 125.02 mph | 10,500 |
. Hoopla | Time | D | 2.3 m | 1:22.000 | 22,000 |
. Maunawili Valley | Time | D | 3.4 m | 1:56.000 | 25,500 |
. Pearl City | Race | D | 2.2 m | 2 laps | 14,000 |
. River To The Sea | Time | D | 3.6 m | 2:03.000 | 27,000 |
. Run To The Hills | Time | D | 3.1 m | 1:53.000 | 26,000 |
. Spaghetti | Time | D | 2.6 m | 1:49.000 | 23,000 |
. Trip Wire | Speed | D | 3 st | 120.02 mph | 10,500 |
. Zig Zag | Time | D | 1.9 m | 1:22.000 | 19,500 |
2. Pro Challenges | Type | R | Course | Goal | Reward |
. Blind Faith | Race | - | 2.6 m | 1 lap | 14,500 |
. Cliffs Edge | Race | - | 2.2 m | 1 lap | 14,250 |
. Control | Time | C | 6.0 m | 3:08.000 | 43,500 |
. Crossover | Speed | C | 6 st | 123.02 mph | 20,000 |
. Harborside Blinder | Speed | C | 6 st | 115.02 mph | 20,000 |
. High Slide | Race | - | 3.1 m | 3 laps | 25,750 |
. Hillside | Time | C | 2.2 m | 1:38.000 | 30,500 |
. Hook Line Thinker | Speed | C | 5 st | 106.02 mph | 18,000 |
. Isle To Isle | Time | C | 4.1 m | 2:06.000 | 37,000 |
. Laenani Loop 2 | Race | - | 1.9 m | 3 laps | 19,500 |
. Laenani Sprint 1 | Speed | C | 4 st | 110.02 mph | 16,000 |
. Midland Hwy | Time | C | 3.0 m | 1:48.000 | 30,500 |
. Mokapu Slingshot | Speed | C | 3 st | 115.02 mph | 14,000 |
. Mokapu Sprint | Speed | C | 5 st | 120.02 mph | 18,000 |
. Mountain Ride | Time | C | 2.5 m | 1:44.000 | 28,500 |
. Quayside Screamer | Time | C | 2.4 m | 1:11.000 | 30,000 |
. Shoreline Drive | Time | C | 3.5 m | 2:11.000 | 36,500 |
. The Falls | Race | - | 3.2 m | 1 lap | 16,500 |
. The Hook | Time | C | 2.6 m | 1:32.000 | 31,500 |
. The Jigsaw | Time | C | 1.0 m | 0:55.000 | 22,500 |
. The Overlook | Race | - | 3.6 m | 2 laps | 20,750 |
. Town Drag | Time | C | 1.9 m | 1:09.000 | 28,500 |
. TT | Time | C | 2.0 m | 1:28.000 | 27,500 |
. Verdant Valley | Race | - | 2.4 m | 1 lap | 12,500 |
. Waterfront | Race | - | 1.9 m | 3 laps | 22,250 |
3. Expert Challenges | Type | R | Course | Goal | Reward |
. Airball | Race | - | 5.7 m | 2 laps | 47,500 |
. Apex | Speed | B | 6 st | 94.01 mph | 30,000 |
. Causeway | Time | B | 4.6 m | 2:22.000 | 60,500 |
. Flashback | Time | B | 6.5 m | 2:38.000 | 75,000 |
. Forest Vale | Race | B | 2.0 m | 1 lap | 19,500 |
. Freedom Ride | Speed | B | 7 st | 130.02 mph | 33,000 |
. Great Ocean Road | Race ! | - | 8.3 m | 1 lap | 42,750 |
. Kailua Heights | Race | - | 3.0 m | 3 laps | 43,750 |
. Kelekole Foothills | Race | - | 1.5 m | 1 lap | 19,250 |
. Pearl Harbor GP | Race | B | 4.8 m | 5 laps | 84,250 |
. Sharktooth | Race | - | 5.3 m | 2 laps | 45,500 |
. Sweepstakes | Time | B | 5.3 m | 2:18.000 | 66,500 |
. The Coathanger | Time | B | 4.3 m | 2:11.000 | 56,500 |
. The Lightswitch | Speed | B | 8 st | 125.02 mph | 36,000 |
. Traffic | Time ! | B | 11.4 m | 4:32.999 | 111,000 |
. Walk The Line | Speed | B | 3 st | 115.02 mph | 21,000 |
. Winding Wahiawa | Time | B | 3.4 m | 1:40.000 | 52,000 |
4. Master Challenges | Type | R | Course | Goal | Reward |
. College Dean | Time | A | 5.0 m | 2:10.000 | 55,000 |
. Freeway Flyer | Time ! | A | 16.6 m | 5:54.999 | 174,000 |
. Seaview | Race | B | 1.6 m | 1 lap | 27,750 |
. Speedbowl | Race | - | 0.7 m | 5 laps | 30,500 |
. Streetscape | Speed ! | A | 1 st | 200.04 mph | 20,000 |
. The Point | Time | A | 5.1 m | 2:40.000 | 78,000 |
. The River | Race | - | 1.5 m | 5 laps | 54,250 |
. The Snake | Time | A | 1.5 m | 1:22.000 | 51,500 |
. Top Dart | Speed | A | 1 st | 200.04 mph | 20,000 |
. Tunnel | Time | A | 4.3 m | 1:44.000 | 71,500 |
0. Grad Class | Type | R | Course | Goal | Reward |
. 1. Grad Class 1 | Race | E | 2.2 m | 2 laps | 9,500 |
. 2. Grad Class 2 | Race | E | 1.9 m | 2 laps | 8,000 |
. 3. Grad Class 3 | Race | E | 2.7 m | 2 laps | 11,000 |
0. Rookie Speed Series | Type | R | Course | Goal | Reward |
. 1. Four Of A Kind | Speed | E | 4 st | 85.02 mph | 8,000 |
. 2. Corner Speed | Speed | E | 3 st | 100.02 mph | 7,000 |
. 3. Slow In Fast Out | Speed | E | 2 st | 85.02 mph | 6,000 |
. 4. Build Up | Speed | E | 4 st | 90.02 mph | 8,000 |
0. Rookie Time Trial | Type | R | Course | Goal | Reward |
. 1. Junction Function | Time | E | 1.3 m | 0:56.000 | 13,000 |
. 2. Western 1 | Time | E | 3.8 m | 1:58.000 | 18,500 |
. 3. Western 2 | Time | E | 5.1 m | 1:33.000 | 16,500 |
. 4. Sprinter | Time | E | 2.5 m | 1:30.000 | 15,500 |
1. Aston Martin Series | Type | R | Course | Goal | Reward |
. 1. Aston Martin Series 1 | Race | M | 2.9 m | 3 laps | 18,750 |
. 2. Aston Martin Series 2 | Race | M | 1.8 m | 3 laps | 14,250 |
. 3. Aston Martin Series 3 | Race | M | 1.9 m | 3 laps | 15,250 |
1. Laenani Collection | Type | R | Course | Goal | Reward |
. 1. Laenani Wind 1 | Speed | D | 1 st | 90.02 mph | 7,500 |
. 2. Laenani Wind 2 | Speed | D | 1 st | 100.02 mph | 7,500 |
. 3. Laenani Wind 3 | Speed | D | 1 st | 90.02 mph | 7,500 |
. 4. Laenani Wind 4 | Speed | D | 1 st | 105.02 mph | 7,500 |
. 5. Laenani Wind 5 | Speed | D | 1 st | 110.02 mph | 7,500 |
. 6. Laenani Wind 6 | Speed | D | 1 st | 118.02 mph | 7,500 |
. 7. Laenani Wind 7 | Speed | D | 1 st | 107.02 mph | 7,500 |
. 8. Laenani Wind 8 | Speed | D | 1 st | 112.02 mph | 7,500 |
. 9. Laenani Wind Challenge | Speed | D | 8 st | 100.02 mph | 18,000 |
. 10. Laenani Wind Time | Time | D | 4.1 m | 2:52.000 | 26,000 |
1. Mercedes Challenge | Type | R | Course | Goal | Reward |
. 1. Mercedes Challenge 1 | Race | M | 2.4 m | 2 laps | 14,250 |
. 2. Mercedes Challenge 2 | Race | M | 2.9 m | 2 laps | 17,500 |
. 3. Mercedes Challenge 3 | Race | M | 3.0 m | 2 laps | 17,250 |
1. Round Of Golf | Type | R | Course | Goal | Reward |
. 1. Fairway Views | Race | D | 1.0 m | 3 laps | 11,250 |
. 2. Chip N Run | Race | D | 0.9 m | 3 laps | 11,500 |
. 3. The Bunker | Race | D | 1.1 m | 3 laps | 11,750 |
. 4. Dogleg | Race | D | 1.4 m | 3 laps | 13,750 |
. 5. Straight And Long | Race | D | 4.1 m | 2 laps | 20,750 |
. 6. Hole In One | Race | D | 3.7 m | 1 lap | 13,000 |
2. Classic Cup | Type | R | Course | Goal | Reward |
. 1. Classic Cup 1 | Race | C | 2.5 m | 3 laps | 26,000 |
. 2. Classic Cup 2 | Race | C | 3.0 m | 3 laps | 27,500 |
. 3. Classic Cup 3 | Race | C | 3.1 m | 3 laps | 28,750 |
2. Touring League | Type | R | Course | Goal | Reward |
. 1. Touring League 1 | Race | C | 6.1 m | 3 laps | 46,750 |
. 2. Touring League 2 | Race | C | 9.4 m | 3 laps | 68,000 |
. 3. Touring League 3 | Race | C | 6.0 m | 3 laps | 45,250 |
. 4. Touring League 4 | Race | C | 5.9 m | 3 laps | 41,750 |
. 5. Touring League 5 | Race | C | 4.1 m | 3 laps | 35,250 |
3. Haleiwa TT | Type | R | Course | Goal | Reward |
. 1. Haleiwa Loop | Race | B | 14.6 m | 1 lap | 56,000 |
. 2. Haleiwa Shore | Race | B | 5.9 m | 4 laps | 82,000 |
. 3. Haleiwa Wind | Race | B | 12.1 m | 1 lap | 54,000 |
3. King Of The Hill * | Type | R | Course | Goal | Reward |
. -. Down The Mountain | Time | B | 4.4 m | 2:36.000 | 59,000 |
. -. Kelekole Pass | Race | - | 10.5 m | 1 lap | 46,500 |
. -. King Of The Hill | Race | - | 31.0 m | 1 lap | 96,500 |
. -. Mokele'ia Madness | Race | - | 4.1 m | 1 lap | 28,250 |
. -. Razorback Ridge | Race | - | 3.3 m | 1 lap | 26,250 |
. -. Ridge Runner | Time | B | 4.3 m | 2:22.000 | 61,000 |
. -. Switchback Valley | Race | - | 2.2 m | 1 lap | 21,000 |
3. Lamborghini GP | Type | R | Course | Goal | Reward |
. 1. Lamborghini GP 1 | Race | M | 2.0 m | 3 laps | 29,750 |
. 2. Lamborghini GP 2 | Race | M | 2.5 m | 3 laps | 39,250 |
. 3. Lamborghini GP 3 | Race | M | 2.5 m | 3 laps | 38,500 |
3. Supercars | Type | R | Course | Goal | Reward |
. 1. Supercars 1 | Race | A | 2.5 m | 5 laps | 51,500 |
. 2. Supercars 2 | Race | A | 5.6 m | 3 laps | 68,000 |
. 3. Supercars 3 | Race | A | 3.6 m | 3 laps | 39,500 |
. 4. Supercars 4 | Race | A | 3.2 m | 5 laps | 66,500 |
. 5. Supercars 5 | Race | A | 3.4 m | 5 laps | 67,250 |
4. Il Viaggio Grande * | Type | R | Course | Goal | Reward |
. -. Coastal Dream | Race ! | A | 103.6 m | 1 lap | 525,000 |
. -. Kaneohe To Laie | Time ! | A | 25.4 m | 12:54.999 | 271,000 |
. -. Laie To Haleiwa | Time ! | A | 9.7 m | 4:00.000 | 131,500 |
. -. Nor-Wester | Race ! | A | 40.4 m | 1 lap | 200,500 |
. -. NWSE | Race ! | A | 54 m | 1 lap | 235,250 |
. -. South To North | Race ! | A | 46.7 m | 1 lap | 194,000 |
4. Master Challenge | Type | R | Course | Goal | Reward |
. 1. Southern Loop | Race | - | 0.9 m | 7 laps | 42,250 |
. 2. Western Shore | Race | - | 1.4 m | 7 laps | 60,500 |
. 3. Block Party | Race | - | 1.2 m | 7 laps | 50,250 |
. 4. Speed 8 | Race | - | 1.1 m | 7 laps | 39,000 |
3. King Of The Hill | Ability to jump to any point on any public road |
4. Il Viaggio Grande | Ownership of all buyable houses |
Club, Area | Allowed Cars |
Accolade Ala Moana, SCE * | European: Koenigsegg, McLaren, Noble, ... |
Aston Martin Club, SC | Aston Martin: DB9, Vanquish, ... |
AWD Club, NW | 4WD: Lamborghini Gallardo, Nissan Skyline, ... |
Caterham Club, N | Caterham CSR 260 |
Chevrolet Owners Club, SW | Chevrolet: Corvette Stingray 69, C1 1957, ... |
Classic Car Club, SCE * | Classics: AC 427, Lamborghini Miura, ... |
Club B, SCE | Group B: Ford Shelby Cobra, Spyker, ... |
Club Britannia, SW | British: McLaren, Noble, Lotus, ... |
Club C, E | Group C: AC 427, Alfa Romeo 8C, ... |
Club Coupe deVille, CE | Coupes: Volkwagen W12, Lamborghini, ... |
Club D, SC | Group D: Nissan Skyline, Cadillac, Audi TT, ... |
Club d'Elegance, NE * | Elegant: Ford GT, Lamborghini Miura, ... |
Club E, SCE | Group E: Shelby GT500, Saturn Sky, ... |
Club Italia, CE | Italian: Pagani, Lamborghini, Alfa Romeo |
Clubman Car Club, EN * | Small Sporty: Noble, Lotus Elise, ... |
Club Midship, SC | Mid-Engined: Koenigsegg, McLaren, Noble, ... |
Club Stripe, SCE * | Striped: AC 427, Ford Shelby GR-1, Ford GT, ... |
Concept Owners Club, SW | Concept: Chrysler ME, Volkswagen W12, ... |
Euro Exotica, C | Exotic European: Koenigsegg, McLaren, Pagani, ... |
Executive Owners Club, NW | Luxury: Aston Martin, Mercedes-Benz, ... |
Ford Owners Club, SCE | Ford: GT, Shelby Cobra, Shelby GR-1, ... |
German Car Club, EN * | German: Volkswagen, Mercedes-Benz, Audi |
GT Racers, E | GT: Ford GT, Noble, ... |
Honolulu Execs, SC | Roadsters: Ford Shelby Cobra, Pagani Roadster, ... |
Kapahulu Club, SCE | Noble: M400, M14, M12 GTO-3R |
Makakilo Sinosis Waianae, CW | Nissan: Skyline GTR R34, 350Z Nismo R-Tune, ... |
Muscle Car Club, SCE | Muscle: AC 427, Shelby Cobra Daytona, ... |
North Shore Auto, NW | - No Restrictions - |
Racing Car Club, CW | Race: McLaren F1 LM, Saleen S7 Twin-Turbo, ... |
Six Shooters, SCE | 6-Cylinder: Jaguar, Noble, Nissan, ... |
Supercar Owners Club, N | Group A: Koenigsegg, McLaren, Saleen, ... |
V12 Screamers, EN | V12: McLaren, Chrysler ME, Pagani, ... |
Wahiawa GTI, C | - No Restrictions - |
Windward Ocean Surfers, E | American: Chrysler, Saleen, Ford, ... |
Accolade Ala Moana | Own 3 European cars |
AWD Club | Own 3 AWD (4-wheel drive) cars |
Club Midship | Own 3 mid-engined cars |
Honolulu Execs | Own 3 roadsters (convertibles) |
North Shore Auto Enthusiasts | Acquire 150,000 MPs |
Wahiawa GTI | Reach Expert level (500,000 MPs) |
Windward Ocean Surfers | Reach Amateur level (100,000 MPs) |
• The time spent in Quick Race counts for Total Time. • Credits earned in Quick Race are added to your Career credits. • Master Points earned in Quick Race are added to your Career MPs. |
• Medals won't count towards "Number of Gold/Silver/Bronze cups". • Race results won't affect the Stats column of the Challenges tab. |
Easy | Normal | Hard | |
p1 | Cr.2,500 / Mp.625 | Cr.5,000 / Mp.1,250 | Cr.10,000 / Mp.2,500 |
p2 | Cr.1,250 / Mp.312 | Cr.2,500 / Mp.625 | Cr.5,000 / Mp.1,250 |
p3 | Cr.625 / Mp.156 | Cr.1,250 / Mp.312 | Cr.2,500 / Mp.625 |
• Car Park Now! (1:30). When you pass Checkpoint 5, the GPS will tell you that you're going in the wrong direction, but just keep going and, when you pass Checkpoint 7, you'll see that you're in 1st place because the AI cars have all gone haywire. |
• Entrance Exam (1:50). There are two intersections to watch out for: the one that goes left after Checkpoint 4, and the one where you go onto the freeway after Checkpoint 8. The AI cars will tend to crash at those points, giving you a fairly easy win if you can get through them safely. If the AI cars don't crash at those points, try a different car to get a different line-up. |
Start New Game | Load Game |
Start|Continue Game | Quick Race | Options |
Go Online | Game Options | About | Credits |
Controls | Audio | Select Units | [AutoSave] |
Configuration | Steering Sensitivity | Deadzone | [Vibration] |
Rental Car | Spd | Acc | Lbs | Bhp | Cr. |
. Ford GT | 205 | 3.6 | 3,351 | 550 | 3,534 |
. Dodge Viper SRT 10 | 189 | 4.0 | 3,357 | 500 | 3,094 |
. Aston Martin DB9 Volante | 186 | 4.9 | 3,769 | 450 | 3,214 |
. Mercedes-Benz SLK 55 AMG | 155 | 4.9 | 3,395 | 360 | 1,454 |
The GPS MiniMap is displayed at the lower left of the screen
whenever you're driving or racing.
• With a target set, the cyan line shows the route to take. The icon at the end of the route is the target. Once you're near a target, you'll be able to see the target's hologram above the road. When you're near enough, the MiniMap will let you know when you can press [Triangle] to Enter the target. • The box at the lower right shows the distance to the next checkpoint or target, but will be blank if you're not in a race or no target is set. The 'N' on the border indicates due North. • While in Free Ride, cop cars are shown as red diamonds. While in a race, your opponents show up as white dots. Public traffic is never shown. • The MiniMap has 3 zoom levels that can be toggled by pressing [R3]. If you're travelling long distances in Free Ride, you can toggle the zoom to get an idea of where you are, without having to stop to check the Map. |
Starter Car | Spd | Acc | Lbs | Bhp | Car+Stage3=Total |
. Alfa Romeo GT V6 | 151 | 6.4 | 3,108 | 240 | 38,000+12,000=50,000 |
. Ford Mustang GT | 149 | 5.1 | 3,498 | 300 | 37,499+40,000=77,499 |
. Saturn Sky Roadster | 139 | 7.2 | 2,861 | 170 | 32,999+20,000=52,999 |
Homes have 4 tabs near the top of the screen:
• News is where you can read the messages you've received. Club invitations include an option to target the club so you don't need to look for it on the Map. • Statistics is where you can check your game progress. The Statistics page includes 2 tabs: Overall and Challenges. Overall includes various bits of info that might be important if your goal is 100% game completion. • The Garage tab is your entry point to your home's garage. As you acquire more cars, you'll eventually need to acquire more houses since each one has a limited amount of garage space. Note that, if you run out of space and win a new car, the car will be put on hold until space becomes available. • The Drive Out tab exits the house and returns you to Free Ride mode. |
Garages have 3 tabs near the top of the screen:
• Select mode allows you to inspect and select a car in the current garage. While in Select mode, if you press [R1] to Inspect Car, that car will become your Current Vehicle. If you don't want to switch cars, you'll need to remember to reselect the one you were in. • List mode allows you to select or manage cars regardless of which garage they're in. While in List mode, you can use [L1]/[R1] to sort the list by Vehicle Name or by Group. Invert ([Triangle]) allows you to view the list in ascending or descending order. • While in List mode, if you select a car, you automatically jump to the garage that the car is in, and the selected car becomes your new Current Vehicle. • While in List mode, you can use the Change Place feature to rearrange the positions of your cars:
|
The Map can be accessed while in Free Ride by pressing [SELECT]
or by choosing 'MAP' from the Pause Menu.
There are 3 modes available:
• For Challenges mode, single-event Challenges are shown as blue icons, while Challenges that are part of a series are shown as green icons. • Events/locations that you've already been to or driven past will be represented by lit icons, and you can jump to any of those by placing the cursor on it and then pressing [X]. • Filters can be set to show or hide icons, making it much easier to find a specific Challenge or Key Location. . For Challenges, the available filters include: Type (All, Single Player, Multiplayer), Theme (Time, Speed, Race), Completion (All, Undone, Done), and Vehicle Restriction (All, Current, Group A-E). . For Key Locations, the available filters include: Home, Club, Drive-In, Car Dealer, Car Rental, Paint Shop, After Market, Realtor, and House For Sale. • If a target is far away, you can save yourself some driving by using the Map to jump to an unlocked location near the target. When choosing a place to jump to near a target, remember to reset the filters so that nothing is hidden. Also, check both Challenges and Key Locations for anything that may be near your chosen target. Also worth checking are the roads near places where you've already been to or driven past. • As well as the ability to jump to places represented by icons, you also have the ability to jump to any point on any stretch of public road that you've been on before. With the Map fully zoomed in, and using the left stick to move the cursor, a road that you've already been on will have a flashing circle on it. Once you see the flashing circle, you can move it to any point on that stretch of road and then press [X] to jump to that point. Note that a stretch of road is defined by the intersections at either end so, if you're on a road where the next intersection is far away, you can save yourself some driving by using the zoomed-in Map to jump to the end of the stretch (i.e., to the point just before the next intersection). |
Driving Notes.
• If you exit the Map with a target set and your car is facing the wrong way, you can press [L3]+[R3] to point your car in the right direction. [L3]+[R3] can also be used as a quick way to put yourself back on track after an offroad excursion. • If you're driving to a destination and the GPS tells you to take a one-way road in the wrong direction, you can avoid ghost-riding by taking a parallel road instead. The GPS will eventually plot a new course that may take a bit longer but will be safer. • Avoid driving too closely behind other cars, and keep an eye out for upcoming intersections. TDU doesn't use turn signals, so watch out for cars that may suddenly slow down or stop to take a turn or corner. When going over hills or taking blind corners, your best bet is to slow down and be prepared for the unexpected. • A Violation Bar (a green/red bar that pops up near the top center of the screen) will tell you when there's a risk of being fined. As soon as you see the Violation Bar, your best bet is to slow down and avoid hitting anything; in most cases, if you continue driving safely, the Violation Bar will eventually disappear. • If you find yourself in a situation where you're being chased by one or more cop cars (as indicated by the 3 shields in the Violation Bar), you can avoid a fine by switching to a different car. • When stopping for traffic lights or stop signs, try not to stop too close to any cars that may be in front of you; they have a tendency to drive in reverse before moving forward. If the car in front happens to be a cop car, it's an instant fine if it backs up into you. |
Racing Notes.
• The TCS (Traction Control System) setting is a global option; i.e., it's not saved with the car specs. Although TCS may improve the handling of a car, it doesn't necessarily improve its performance. You can set the TCS level by pressing the [Right] directional button while in your car; the choices are 2, 1, and Off. Turning TCS off will generally allow you to earn more MPs in less time because it'll be easier to drift through corners. • While racing, probably the two most important things to keep an eye on (besides the road) are the white arrows that pop up near the top center of the screen, and the cyan lines on the MiniMap. The arrows and the audio GPS will tell you which way to go at the next intersection but, if you're travelling at high speeds, the instructions will often come too late. For this reason, it's a good idea to frequently check the MiniMap so you can anticipate turns a little bit in advance. • For Challenges of type Race, there are 3 difficulty levels to choose from: Easy, Normal, and Hard. Doing races at Normal or Hard will earn you more credits and Master Points but, unless you're very familiar with the cars and tracks, I'd recommend choosing Easy. There are better ways to earn credits and Master Points, so it's not really necessary to choose Normal or Hard for that purpose; a better reason might be if you want more of a challenge, or if you're just doing races for the fun of it. The performance of your opponents will be determined by the chosen level, so choosing Easy means you can pretty much use any car in any state (stock or upgraded) and still win races. Also, for unrestricted races in the later stages of gameplay, choosing Easy means you could even use your starter car for Master races, if you wanted to. Since the competition adapts according to which car and which difficulty level you choose, the important thing is to choose a car that you're comfortable with (even if you do have faster cars). • For any Challenge or Club event that includes random public (non-race) traffic, there is no more new traffic generated after the last half mile; from that point on, the only public traffic will be the traffic that was generated before that point. This means you can adopt a different strategy for the final part of a race; you could, for example, choose your racing lines more freely or race with a more aggressive driving style. • Unlike in Challenges of type Race and Time, there is no track preview in Challenges of type Speed. Also missing are the cyan lines on the MiniMap and the arrows that tell you which direction to go. For those Challenges, it's probably a good idea to start out slow and study the course layout before attempting a full-speed run. The MiniMap will still show the roads (albeit, not as clearly), so it's basically just a matter of figuring out where the speed traps are and remembering which route to take. • In the early stages of gameplay, it's probably best to avoid spending too much time on the harder events. If you do the easy ones first, the harder ones will eventually become easier because you'll have more experience and better cars. • Another thing to avoid in the early stages of gameplay is winning cars that aren't currently usable. Remember that garage space costs, so it's probably best to win the usable cars first and leave the car collecting for later. |
Just For Fun.
• If you haven't already started a new gamesave, or if you've just barely started and don't mind restarting, you can start with the Alternative First Steps. Note that you don't necessarily have to strive for a new player level; you can spend as little or as much time in the "pre-game" stage as you'd like. • For non-serious gameplay, one of the first things you'll want to do after leaving your house or garage for the first time is to turn off AutoGPS in the Pause Menu. • If you want to upgrade your car, you can enter the Map and set the filters to only show After Market Shops. You can then target the one that services your car. If you're starting with an Alfa Romeo, you can do the South East Snake Challenge to get yourself closer to the Corsa AMS. Note that upgrades are not strictly necessary for non-serious play. • Since you probably won't be doing a lot of racing, you won't be earning a lot of credits either. One way to have a bit of fun without spending a lot is by renting cars. If you enter the Map and set the filters so that only Car Rentals are shown, you can target the one that's near where you're currently situated. If you like the idea of rental cars as an alternative, you can strive to unlock all rental places so you'll be able to jump to them whenever you want to try a different car. • If you need to earn more credits to be able to continue, one option is to redo the Tutorial race. Being an unrestricted race makes Tutorial ideal for any car regardless of the car's Group; the down side is that it doesn't pay much. Another option that pays a bit more is the Grad Class series. But, basically, any Challenge of type Race should be easy enough to win if you choose the Easy difficulty level. • Site-seeing is one pastime that doesn't cost any credits at all, and there are plenty of sites that might be worth visiting. Depending on your preferences, you can also choose to take leisurely drives along the coast or in the mountains. |
Challenges | |
. E / Rookie | . any starter car |
. D / Amateur | . [AC 289] , Nissan Skyline , Pontiac GTO |
. C / Pro | . [AC 427] , [Alfa Romeo 8C] , [Lotus Elise] , Lotus Exige |
. B / Expert | . [Ford Shelby Cobra|GR-1] , Noble M14|M400 , [Spyker T] |
. A / Master | . [Chrysler ME] , Koenigsegg CCR , McLaren F1 LM |
Clubs | |
. Accolade | . [Koenigsegg CC8S] , Koenigsegg CCR , Noble M400 |
. Classic | . [AC 427] , [Lamborghini Miura] , [Shelby Daytona] |
. Clubman | . [Lotus Elise] , Lotus Exige , Noble M400 |
. Elegance | . Ford GT , [Lamborghini Miura] |
. German | . Mercedes SLR McLaren , Volkswagen W12 coupe |
. Stripe | . [AC 427] , Ford GT , [Ford Shelby GR-1] , [Shelby Daytona] |
• Four Of A Kind is the first of 4 events in the Rookie Speed
Series. Winning the series earns you an AC 289 (D) and unlocks roads in the
C, SW, and EN areas. The final event of this series
(Build Up) gives you easy access to the first event of the RTT series
(Junction Function).
• Junction Function is the first of 4 events in the Rookie Time Trial series. Winning the series earns you a Lotus Elise 111R (C) and unlocks additional roads in the CW and C areas. • South East Snake gets you a bit closer to the Portlock realtor, and 3 After Market Shops in the E area (including the AMS for Alfa Romeo, Koenigsaegg, and Noble). • The Seeker ends where Heading North begins, giving you easier access to the European Independents dealer (for the Koenigsegg CCR) and other Key Locations in the C-SC areas. • The Tendril gets you a bit closer to the first race of the Grad Class series, the Aliamanu realtor, and various After Market Shops in the SC area. |
• 1. Start by making a list that includes 1 car from each of the first
4 Groups (E, D, C, and B), and add a note about how each car can be
acquired. All 4 cars should be cars that can be acquired while at the
Rookie player level and, ideally, each car
should be capable of winning all of the events in its class. A typical
example might look something like this:
• 2. Since any starter car is capable of winning all of the E-class events, you won't really need the Shelby GT500 MP1 prize. To keep the GT500 from taking up garage space, all 4 spaces need to be filled before earning your first 100,000 MPs. If any of the cars on your list are prize cars, win those first. For the other cars, choose a good money-maker to earn enough to buy them; note that upgrades can be bought at a later time. Also, keep in mind that driving to the dealers will earn you MPs, and the goal is to fill the garage before you hit 100,000 (i.e., before the GT500 is awarded). • 3. Once your garage is full, any non-useful prize cars can be put on hold, making it unnecessary to buy houses for them. And, once you've upgraded all of your cars, you'll have the resources to do a good number of events without having to spend any more credits for a while. Note that, as well as using your currently-owned cars, you can also use rental cars for various events (e.g., Club events or one-makes). • 4. When you get to the point where you've won all or most of the events that your cars can be used for, you can revise your list with an additional 2 cars: an A-class car and a multi-purpose car. If you're not sure which cars to add to your list, see Useful Cars for suggestions. Also, if you're not already at Master level, I'd recommend using a good money-maker to reach that level before moving on to the next step. • 5. When you're ready to acquire the final 2 cars on your revised list, you can Exchange the 4-car Wapahu for the 6-car Puninoni house. Keep in mind that, once you've exchanged houses, it's important to fill the 2 available spaces as soon as possible to prevent them from being filled by non-useful cars. If you've chosen a prize car for your A-class and/or multi-purpose car, I'd recommend winning all but the final event of the series before exchanging houses, and then win the final event immediately after the exchange. Also, remember that, if you have cars on hold and you want to keep them on hold, you'll need to fill the available space before entering a home. • 6. Once you've exchanged houses and upgraded the last 2 acquired cars, you're pretty much all set to win the remaining Challenges to satisfy the Gold Cups requirement. |
1. Kelekole Pass (Race, 10.5 miles). This is a good first target
since it'll probably be the nearest to travel to. If you've done Western 2
(Rookie Time Trial series), you can use that as your starting point; use
the zoomed-in Map to follow the road that goes west and then jump to the
intersection at the coastal road (Kelekole Pass will be about 4.8 miles
from there). 2. Mokeleia Madness (Race, 4.1 miles). This will be about 11 miles from Kelekole's finish point, but you can use the zoomed-in Map to jump to the ends of the longer stretches of roads. This event will take you within walking distance of Down The Mountain. 3. Down The Mountain (Time, 4.4 miles). This event requires a Group B car; the one that works best for me is the Ford Shelby Cobra Concept. From here, you can target Ridge Runner. 4. Ridge Runner (Time, 4.3 miles). With this targeted, the GPS will plot a course that goes along the west coast. If you now go past two intersections, you can use the zoomed-in Map to follow that coastal road and then jump to the farthest point that you can, which will be just before the intersection where you go left onto a road that heads North; once you're on that road, you can use the same trick to jump straight to Ridge Runner's doorstep. 5. King Of The Hill (Race, 31.0 miles). For this race, you can jump back to Mokeleia Madness and be within 4 miles distance of it. 6. Razorback Ridge (Race, 3.3 miles). This should now be on a road that you can jump to. 7. Switchback Valley (Race, 2.2 miles). For this race, you can jump to the intersection near Zig Zag and be within half a mile. |
• Cars. Of the 72 cars in total, 23 of
them are prize cars, while the other 49 are dealer
(i.e., non-prize) cars. The total cost of all dealer cars is Cr.11,573,506.
Note that duplicate cars won't count towards game completion, so it's
probably a good idea to use a checklist to keep track of your collection.
Also note that, although you can achieve 100% with only 69 cars, it's
probably best to collect an even 70 or 72 since there are no houses that
have an uneven car capacity.
• Houses. To store 72 cars, you'll need at least 8 houses. If you want to buy houses without spending a lot, the total cost of the Budget Homes minus the Mililani house is Cr.2,675,000. The alternative to buying houses is to win them all before collecting cars. If you've won all of the houses and you're only interested in car collecting (i.e., game completion isn't your goal), you can Sell some houses to buy cars. Note that, if you are going for 100% game completion, selling houses to buy cars is not an ideal option because, if you're going to be buying back houses, you're basically borrowing credits with a 10% interest rate, and you'd need to do more money-making than you'd otherwise need to do. • Upgrades. If you want all of your cars upgraded, the total amount needed to upgrade all prize and non-prize cars is Cr.7,880,240. Note that, although you can do some Club racing to earn upgrades, it's generally faster to do the Tunnel money-maker instead, especially if you're not a fan of illegal street racing games; the Tunnel Challenge can earn you about Cr.350,000 in about 10 minutes, while doing club racing for upgrades will almost always take longer. |
• Coastal Dream (Race, 103.6 miles) | • Nor-Wester (Race, 40.4 miles) |
• Kaneohe To Laie (Time, 25.4 miles) | • NWSE (Race, 54.0 miles) |
• Laie To Haleiwa (Time, 9.7 miles) | • South To North (Race, 46.7 miles) |
1. Waimano Home (8, C) | 29. Kewalo Palace (10, SCE) |
2. Kuilei Beach Grand View (8, SCE) | 30. Waihee Terrace (6, CE) |
3. Wapahu Village (4, SCE) | 31. Turtle Refuge (6, N) |
4. Mililani Haven Of Peace (4, C) | 32. Puninoni Village (6, C) |
5. Malaekahana Homestead (4, N) | 33. Kaiaka Paradise (6, NW) |
6. Kemoo Ditch House (4, NW) | 34. Kamehameha Beach (8, CE) |
7. Pohakupu Village (4, EN) | 35. Waialae Beach Terrace (8, SCE) |
8. Punauiua Terrace (4, N) | 36. Waianae Pililaau House (8, CW) |
9. Kaahumanu Paradise (4, C) | 37. Laie House Of Paradise (8, N) |
10. Kokupaa Homestead (4, CW) | 38. Bel-Air Terrace (8, EN) |
11. Hui Akikiki Place (4, CE) | 39. Ko Olina Paradise (10, SW) |
12. Kaukonahua Home (4, NW) | 40. The Orient (10, EN) |
13. Ala Wai Eden (6, SCE) | 41. Black Point House (10, SCE) |
14. Wailupe Beach House (6, SCE) | 42. Kaiaka Heaven (10, NW) |
15. Kahaloko Beach (6, NW) | 43. Kalaeokahipa Farm OP (10, N) |
16. Kaihalulu House (6, N) | 44. Keolo Hills (6, EN) |
17. Shuns Reef (6, NW) | 45. Lokelani House (6, E) |
18. Api Spring House (6, EN) | 46. Kaiuapuieho Sun Rise (8, CE) |
19. Kahaluu Lost Eden (6, CE) | 47. Ulehawa Beach House (8, CW) |
20. Lost Keaau House (8, NW) | 48. Lokoea Village (8, NW) |
21. Loophole Haven Of Peace (8, EN) | 49. Beauty Hole House (8, N) |
22. Makapuu Meditation (8, E) | 50. Honouliali Village (8, SW) |
23. Kilani Terrace (10, NW) | 51. Coconut Beach House (8, SCE) |
24. Kahuku Point Paradise (10, N) | 52. Mikaala Grand View (6, NW) |
25. Mokulua Lani Glory (10, EN) | 53. Sandy Beach Dream (8, E) |
26. Old Hanapepe House (10, E) | 54. Lanikai Beach Inspiration (10, EN) |
27. Kealohi, Lae O Fort (10, CE) | 55. Green Valley (10, NW) |
28. Old Makua Homestead (10, NW) | 56. Kaloko Lost Heaven (10, E) |
• 1. Copy the House Fill Order list to a
text or spreadsheet data file. Note that, although the list above is in 2
columns, each house in your own list should be on a line/row of its own.
• 2. Mark the houses that you want to store cars in. Ideally, the total capacity of the marked houses should be 72. If you're going for 100% game completion and you want to avoid having to do a lot of tedious money-making to buy back houses, you can strive to sell as few houses as possible by choosing houses that are high in the list and avoid houses that are low in the list. If your last marked house is #25, for example, there are fewer houses to sell than if your last marked house is #50. • Note: When selecting a house to Sell, it's important to keep the list sorted in the default alphabetical order; otherwise, you may end up selling the wrong house. • 3. Sell the houses that are higher in the list than your first marked house. Example: If your first marked house is Kokupaa Homestead (#10 in the Fill Order list), you'd sell the houses listed as #1...#9. As you sell houses, also delete their entries from your text or spreadsheet data file. • 4. Sell all of the houses between your current marked house and the next marked house. Example: If your current marked house is #10 and your next marked house is #20, you'd sell the houses listed as #11...#19. • 5. Repeat the previous step until you reach the last marked house. Once you've reached the last marked house, you're pretty much done with selling houses. You don't need to sell any houses below the last marked house since TDU won't use a house unless all of the houses above it are full. |
Airfield, Dilingham. CW-NW, east of Kilani Terrace and west of Green Valley, you'll see an airfield that runs east-west. Jump to the road near the west end where it intersects with a north-south dirt road. Follow the dirt road and fence along the southwest side. Near the 3 buildings, there is a break in the fence where you can enter. |
Airport, Honolulu. SC, southwest of the Aliamanu realtor. Jump to any road near where there are planes on the Map. There doesn't seem to be any way to get inside the airport, but you can go up to the fence to get a fairly good view of the planes. |
Airport, Kalaeloa. SW, south and slightly west of Corner Speed (Rookie Speed Series), you'll see 2 sets of runways that cross eachother to form an 'X'. At the northeast end, you'll see another 'X' in light gray. Jump to the road that intersects with the top right of the light gray 'X' and enter the corridor there. Turn right at the end of the corridor, and follow the road that leads you to the first runway. Turn right where the runway crosses a second one. The hangars and planes will be to the right of the second runway. The planes are also visible from outside the fence if you jump to the road near the beige part in the northwest. |
Crater, Diamond Head. SCE. Jump to Kuilei Beach Grand View (McCully house), drive onto the circular driveway with a fountain at its center, and then carefully drive up to the edge to get a good view of the crater below. |
Dock, Pearl Harbor. SC, south of Grad Class 3, jump to where the 2 parallel roads intersect. Point your car so that the water is on the right. Drive past the 2 small light-colored buildings and then turn onto the dirt just before the 3rd light building. Go through the gap between the wall ahead and the building to its right. Up ahead, if you drive past the 2 trees, you'll see a container ship, 2 overhead cranes and stacks of containers. |
Falls, Kahaluu. CE, near Kahaluu Lost Eden (Kaneohe house), jump to any point southeast of the dark patch. Point your car north to see a pond and 3 waterfalls. |
Harbor, Paa Laa Kai. NW, northeast of Kaiaka Heaven (McCully house) and southwest of Lokoea Village. From Kaiaka Heaven, jump to a point just before the intersection. Take the dirt road to the north (past a few buildings). Drive up to the fence to see some yachts. |
Harbor, Pearl Harbor 1. SC, northeast of Grad Class 3, you'll see 4 strips of water of varying sizes. Jump to the road that runs parallel to the eastern strip (the largest one). If you're not already facing southwest, make a U-turn and you'll see a battleship to your right. To see the ship from the other side, drive down to where the road curves, then take the dirt path (to the right of the guardrail) past 2 buildings (a pinkish one and a gray one with a greenish tint). After passing the second building, turn right and drive to where you can see the ship on your right. |
Harbor, Pearl Harbor 2. SC, southwest of The Seeker (Time Challenge), jump to Pearl Harbor GP (Expert Group B Race Challenge). Exit. Drive about 0.1 mile and on the left you'll see a white building and another building. After the second building is a dirt path. Turn left on to the dirt path. Go down the dirt path and turn left. You can follow the harbour round and view the ships. To exit, follow your path out. When you get back to the road, turn left. You'll see a raised area on the left. In the middle are some steps. Drive the car up the steps. The car will be airborne briefly, so be ready to brake when you land. If you drive to near the water's edge, you can see the water flowing. |
Lighthouse, Barber Point. SW, southeast of Ko Olina Paradise (Aliamanu house), west of Kalaeloa Airport, jump to the bend in the road where it intersects with a dirt path (the light gray stripe that goes south and slightly west). Follow the dirt path down to the lighthouse. |
Lighthouse, Kaena Point. CW-NW, at the western-most tip of the island, jump to any point near there. |
Lighthouse, Laniloa Point. NE, east of Beauty Hole House (Laie house), jump to the eastern tip of the peninsula. |
Lighthouse, Makapuu Point. E, west of Makapuu Meditation (Waimanalo house), jump to the point just south of the house where there's a light gray patch to the west. Follow the dirt path to the lighthouse. |
'Magic' Building. E, northwest of the Portlock realtor, you'll see a road with 2 forks (in the northwest and southeast) with a bit of invisible road between the 2 forks. Jump to the northwest part of the invisible road (this is the bridge over the water). If you're not already facing northwest, make a U-turn so that you see 2 black Test Drive signs on your right. At the end of the bridge (just before the second sign), turn right off the road and onto the grass. Turn and head towards the water. At the corner of the wall where the signpost is, carefully drive along the wall and water. After the wall ends, drive along the glass-panelled building that's on your left. Before you get to the end of the building, turn into the gray brickwork and the car will disappear into the building! If you turn on the car's headlights ([L2]), the rear lights also come on. If you switch to the behind-the-car view ([R2]), you can see the rear lights, but no car. Reverse out of the building. Go round the corner of the building and drive the car into the glass panels so the car disappears. Using the right analogue, rotate the stick so you have 360' vision. The car appears to be parked outside the building, not in it. Release the analogue and the car is still in the building. Reverse out of the building. At the end of the building, go left. Pull in to the left. Drive the car into the building. The car will stop itself. Rotate the right analogue stick and you'll find the car parked in the building's courtyard. Reverse out again. Keeping the building on your left, drive to the opposite end. Driving into the end of the building from this end allows you to view the courtyard from the opposite end. Opposite this 'magic' building is another building. However, when you drive into this one, the car only goes half way in. Use the right analogue again, but slowly as the view isn't as good. |
Observatory, Kaena Point. CW-NW, northwest of Kilani Terrace (Kahala house). Jump to a point just in front of the house. If you're facing the house, you'll see a dirt road on your left and, once you're on that road, you'll see the observatory on the hill in the distance. Go up the road to get a closer look. |
Observatory, Mokuleia. CW-NW, just southwest of Mikaala Grand View (Waimanalo house). Jump to a point to the right of the house's icon. Turn your car so that you're going uphill (if you're not already). To your left, there is a dirt road. Take the dirt road up the hill, but be careful when you get to the top as there's very little room to move without the risk of sliding down the mountain. |
Pond, Manoa Falls. CE-NE, northwest of Kahaluu Lost Eden (Kane'ohe house). Starting at the house's icon, use the left stick to move the cursor up until you come to the first road. If you trace that road in the northwest direction, you'll eventually see an area that looks different than the usual wooded terrain. Jump to any point near there and you should see a pond just south of the road. |
Pond, Maunawili Falls. CE, south of Waihee Terrace (Kane'ohe house). Jump to the front of the house. To the left of the gate, there is an opening between the fence and hedge. Drive through and go left so that you're on the grassy side. Follow the fence down the hill and you'll eventually see the pond. Another nearby site is Valley Of Temples (see "Village, Oriental" below). |
Raceway, Oahu. SC, southwest of Grad Class 1, southeast of Grad Class 3, near Honolulu Airport, you'll see a circuit-like road with only a single intersection at the southcentral part. Jump to any point on that road and you'll be on the track. |
Radar Station. CE-EN, northeast of The Orient (Kane'ohe house), south of 2 small islands. Jump to the end of the deadend road. You should see a fence with a dirt patch behind and to the right of it; if not, make a U-turn. Carefully drive up the dirt road to the left until you reach the station at the top of the hill. |
Scenery, Hanauma Bay. E, east and slightly north of the Portlock realtor, south of Bayside Rise (Race challenge). With the cursor on Bayside Rise, move the stick down and jump to the deadend road near the light gray area. Drive over the dirt and through one of the gaps in the concrete wall to get a nice scenic view of the bay. You can explore other parts of this area and find flower beds and a restaurant. |
Stadium, Aloha. SC, north and slightly west of The Seeker (Time challenge), you'll see a gray and light gray circular area surrounded by green which, in turn, is surrounded by a road. Jump to any point on the circular road. The front of the Stadium is on the south side, and there are red/white gates in the southwest and northeast where you can drive through on either side to get a closer look. |
Village, Orange 1. CE-NE, north and slightly east of Kahaluu Lost Eden (Kane'ohe house), south of a residential area near the coast. Look for a road shaped a bit like a 'W' with an intersection in the northwest and 2 intersections to the east. Jump to any point on the southern part of the road. |
Village, Orange 2. N, southwest of Punauiua Terrace (Laie house), near the northwest section of an orchard. Jump to any point near the gray rectangles. The village is almost completely fenced off on the road side. To get to the other side, follow the fence going west and look for a small palm tree, then drive through the gap just behind it. Carefully turn the car around so that it faces the village, then build up some speed to get through the gap between the fence and the water. One of the buildings there, when seen from a certain angle, appears to be floating in mid-air. |
Village, Oriental. (Valley Of Temples). CE, southeast of Waihee Terrace (Kane'ohe house), east of Maunawili Falls (see "Pond, Maunawili Falls" above). If you trace the road from the house, past the rocky area near the bend, you'll see a horseshoe-like road that circles back to the same road (the road that Waihee Terrace and Maunawili Falls are on). Jump to any point on the horseshoe-like road. |
Water Feature. C-SC, south and slightly east of Heading North (Time challenge). Starting at the Heading North icon, use the left stick to move the cursor down (south) to where you see a light gray area with darker gray objects of varying sizes. There is a rectangular section of this industrial area that has a rounded corner at the northwest and intersections at the northeast, southeast, and southwest, with a circular object at its center. Jump to a point near the southeast of that section (left/west of 2 green strips) and you'll see that there are 3 identical pink and red buildings with a gap at each side of the middle one. Turn down either one. When you enter, turn left and you'll see 4 palm trees and a water feature which can't be seen from the main road. |
Waterways. SCE-E, near Lokelani House (Waimanalo house). Jump to just below the house's icon, to the left of the light gray square (which is actually the house). Cut across the grass on the other side of the road and drive towards the water to the west. You'll see a couple of boats straight ahead and, if you explore the other waterways in this area, you'll find others in various places. |
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1. Aston Martin DB4 GT Zagato | 13. Shelby Cobra Daytona |
2. Chevrolet Corvette C1 | 14. Lamborghini Countach |
3. Alfa Romeo 8C Competizione | 15. Lotus Elise 111R |
4. Cadillac XLR-V | 16. AC 289 |
5. Chrysler Firepower Concept | 17. Koenigsegg CC8S |
6. Lamborghini Miura P400SV | 18. Ford Shelby Cobra Concept |
7. Mercedes-Benz 300 SL | 19. Jaguar Type E Coupe |
8. Chrysler ME Four-Twelve | 20. Spyker C8 Spyder T |
9. Ford Shelby GR-1 Concept | 21. Chevrolet Corvette Stingray |
10. Lotus Esprit V8 | 22. Mercedes-Benz CLK DTM |
11. Shelby GT500 | 23. Caterham CSR 260 |
12. AC 427 |
• 69 uniquely-named cars. These can be any 69 of the 72 cars total. |
• 56 houses. At least one will need to be bought; the rest can be won. |
• 164 gold cups. These are acquired by winning all of the Challenges. |
0. Rookie (0 MPs) | 3. Expert (500,000 MPs) |
1. Amateur (100,000 MPs) | 4. Master (1,000,000 MPs) |
2. Pro (250,000 MPs) |
Money Maker | Credits | MPs | MPa | Time | Car Tested |
Junction Function (0,E) | 13,000 | 3,250 | 200 | 1:25 | Saturn Sky Roadster |
The Tendril (0,E) | 23,000 | 5,749 | 2,000 | 2:50 | Ford Mustang GT |
Clover (1,D) | 20,500 | 5,124 | 400 | 1:35 | AC 289 |
Downhill Vista (1,D) | 20,500 | 5,124 | 600 | 1:45 | Nissan Skyline GTR |
Hillside (2,C) | 30,500 | 7,624 | 1,400 | 2:00 | AC 427 |
The Hook (2,C) | 31,500 | 7,874 | 900 | 2:00 | AC 427 |
Flashback (3,B) | 75,000 | 18,749 | 2,100 | 2:50 | Ford Shelby Cobra C |
Sweepstakes (3,B) | 66,500 | 16,624 | 1,800 | 2:40 | Ford Shelby GR-1 |
Tunnel (4,A) | 71,500 | 17,874 | 2,800 | 2:00 | Koenigsegg CCR |
Free Ride | |
. Resume | Exit the Pause menu |
. Map | Enter Map mode |
. Home | Enter a Home |
. Auto GPS | Toggle AutoGPS on|off |
. Options | Enter the Options menu |
. Save | Save the current gamestate |
. Quit | Quit the current game session |
Challenge | |
. Resume | Exit the Pause menu |
. Restart | Restart the Challenge |
. Quit | Exit to Free Ride |