Here you find some links to articles about Stratego programming, most recent first:
- Learning to Play Stratego with Convolutional Neural Networks, Schuyler Smith
- Feasibility of applying a genetic algorithm to playing Stratego, Vincent Tunru
- Reachable level of Stratego using genetic algorithms, R.M. de Boer
- Senior Design Project Stratego, Jeff Petkun and Ju Tan
- Managing Uncertainty in Stratego.
- Competitive play in Stratego, Sander Arts
- Opponent modelling in stratego, Jan A. Stankiewicz Maarten P.D. Schadd
- Using Domain-Dependent Knowledge in Stratego, J. Mohnen
- Quiescence Search for Stratego, Maarten P.D. Schadd Mark H.M. Winands
- Monte Carlo Stratego, Jeroen Mets
- Invincible, a Stratego bot, Vincent de Boer
- Multi-agent Stratego, Mohannad Ismail
- Optimizing Stratego Heuristics With Genetic Algorithms, Ryan Albarelli
- Research, Re:Search en Re-Search, Aske Plaat.
Here you find some links to websites with information about Stratego:
- Interesting Research Papers on Stratego programming
- Advices from boardgames.com
- Stratego tips
- Ultra Stratego
- Wikipedia English
- Winning Stratego
- Stratego Artificial Intelligence by Larissa Dawe.
- Stratego evaluator by Braathwaate.
- Index of Gravon game files.
Forums in various websites may contain questions and answers about Stratego, but the quality of answers is questionable.
Go programming can serve as a source of inspiration for Stratego programming. See Wikipedia Computer Go.