Here you find some links to articles about Stratego programming, most recent first:
- Learning to Play Stratego with Convolutional Neural Networks, Schuyler Smith
 - Feasibility of applying a genetic algorithm to playing Stratego, Vincent Tunru
 - Reachable level of Stratego using genetic algorithms, R.M. de Boer
 - Senior Design Project Stratego, Jeff Petkun and Ju Tan
 - Managing Uncertainty in Stratego.
 - Competitive play in Stratego, Sander Arts
 - Opponent modelling in stratego, Jan A. Stankiewicz Maarten P.D. Schadd
 - Using Domain-Dependent Knowledge in Stratego, J. Mohnen
 - Quiescence Search for Stratego, Maarten P.D. Schadd Mark H.M. Winands
 - Monte Carlo Stratego, Jeroen Mets
 - Invincible, a Stratego bot, Vincent de Boer
 - Multi-agent Stratego, Mohannad Ismail
 - Optimizing Stratego Heuristics With Genetic Algorithms, Ryan Albarelli
 - Research, Re:Search en Re-Search, Aske Plaat.
 
Here you find some links to websites with information about Stratego:
- Interesting Research Papers on Stratego programming
 - Advices from boardgames.com
 - Stratego tips
 - Ultra Stratego
 - Wikipedia English
 - Winning Stratego
 - Stratego Artificial Intelligence by Larissa Dawe.
 - Stratego evaluator by Braathwaate.
 - Index of Gravon game files.
 
Forums in various websites may contain questions and answers about Stratego, but the quality of answers is questionable.
Go programming can serve as a source of inspiration for Stratego programming. See Wikipedia Computer Go.